Felix Posted January 12, 2015 Report Share Posted January 12, 2015 That's the spot sorry not much help ATM but it's almost 10pm and I work very early tomorrow. I will reply back on wed after I have a chance to look into it. Link to comment Share on other sites More sharing options...
Felix Posted January 12, 2015 Report Share Posted January 12, 2015 I also know we got mspacman, superglob, shoot the bull and pacman plus running on the p500.However shoot the bull and superglob need some fpga controller love.. Link to comment Share on other sites More sharing options...
Felix Posted January 13, 2015 Report Share Posted January 13, 2015 i think i may know why you are having issues. i emailed jack to confirm hopefully he gets back to us soonish. Link to comment Share on other sites More sharing options...
Felix Posted January 13, 2015 Report Share Posted January 13, 2015 funny story.. i set up a gamebase (alternative to the java software for the papilio arcade)was checking it out and just saw this in the batchfile (from 2 years ago..) :: https://github.com/FelixV/Papilio-GameBase :PapilioProDetectedECHO(ECHO Papilio Pro Detected (Unsupported at this time.. Bother Jack)ECHO(PAUSEGOTO Done :Papilio500DetectedSET PapilioHW=hardware_p1_500KGOTO NextStep Link to comment Share on other sites More sharing options...
Jack Gassett Posted January 13, 2015 Report Share Posted January 13, 2015 Ok, so I just connected an Arcade MegaWing to the Papilio Pro here and it doesn't work for me either... I tried to load the Pong demo to a Papilio Pro with an Arcade MegaWing and experienced the same problem... After looking at the Arcade Blaster log file I saw that there was an error when trying to upload with SPI Flash. I upgraded papilio-prog and it then started working for me... Please give this a try and see if it works for you too. Replace the programmer/win32/papilio-prog.exe file with the file attached here. Ultimately I would like to move away from the Arcade Blaster App. It's just not flexible to handle all the games that are available for the A2601 project. I tried to figure out a way to add support in the existing framework and didn't see any way, I would have to do some serious rewritting of the app, which I'm not to keen to do... I'm going to be thinking of a better way to integrate everything into DesignLab because I want to add all of these projects in a way that they can be used to make custom circuits... So hopefully I will come up with a better solution that will make the Arcade Blaster app obsolete soon. The other option was a ROM management tool that someone posted before. It not only managed ROMs for you but also allowed you to launch them, which we could integrate with Papilio Loader. I don't remember the name of it but it would be much, much easier to use and support then the Arcade Blaster app... Jack.papilio-prog.zip Link to comment Share on other sites More sharing options...
langster1980 Posted January 13, 2015 Report Share Posted January 13, 2015 Jack and Felix, Thank you for the assistance - that worked! Thank you very much for your time. Cheers Alex Link to comment Share on other sites More sharing options...
Jack Gassett Posted January 14, 2015 Report Share Posted January 14, 2015 GameBase! That was the name of the frontend that I was thinking would be better then the Arcade Blaster App. Felix, wasn't it you that discovered it and were setting up a database using it? Jack. Link to comment Share on other sites More sharing options...
Jack Gassett Posted January 14, 2015 Report Share Posted January 14, 2015 Hey! There is even a java version of Gamebase and it is GPL so it would be easy to integrate it into DesignLab. Jack. Link to comment Share on other sites More sharing options...
Felix Posted January 14, 2015 Report Share Posted January 14, 2015 Yep let me go find the thread Link to comment Share on other sites More sharing options...
Jack Gassett Posted January 14, 2015 Report Share Posted January 14, 2015 Doh! I was just searching the forum for references to Gamebase and saw that you posted its name yesterday. Somehow that post slipped by me! I think this could be very cool, and since there is a java port it can be cross platform. Jack. Link to comment Share on other sites More sharing options...
Felix Posted January 14, 2015 Report Share Posted January 14, 2015 Yeah there is a post from awhile back showing how to set it up.. My gamebase db uses a .bat middleman but could be replaced with java. Will see whenever my internet connectivity issues clear up. Sent you link via email. Link to comment Share on other sites More sharing options...
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