hamster Posted January 29, 2012 Report Share Posted January 29, 2012 Hi, I was having all sorts of random bad pixels in my frame buffer. Some build would be fine, others would have a lot of bad pixels. Turns out that some of my signals weren't being packed into the I/O buffers, and were being fed from FPGA fabric. Turning on "Pack I/O Registers/Latches into IOBs" in the mapping properties fixed this. Hope it helps somebody! Mike Link to comment Share on other sites More sharing options...
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